A well-made, but unassuming steel dagger.

weapon (melee)

Aura faint abjuration; CL 5th
Slot none; Price 6,500 gp; Weight 1 lb.

This +1 dagger is light and well-balanced, permitting its wielder to parry attacks with greater ease. It grants a +1 deflection bonus to AC while being held. Alternatively, the wielder may forgo the deflection bonus to channel his eldric magic through the weapon. At the beginning of his turn, the wielder may chose to deal 1 additional point of damage on a successful hit with a spell or spell-like ability whose effect is a ray. This has ability no affect on rays that do not cause hit point damage.

Requirements Craft Magic Arms or Armor, shield of faith, creator must have the intense spell class-ability; Cost 3,250 gp



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